AI Insights · Timothy · March 2024
Top 5 iOS Match 3 Games in the Middle East: Q1 2024 Performance
Discover the performance trends of the top 5 Match 3 games on iOS in the Middle East during Q1 2024, including downloads, revenue, and active users.
The first quarter of 2024 showcased notable performances from the top 5 Match 3 games on iOS in the Middle East. Here's a detailed look at how these games fared in terms of downloads, revenue, and active users.
QSWatermelon : Monkey Land saw a high of approximately 28.9K weekly downloads in early January, but this number gradually decreased to around 2.8K by the end of March. Weekly revenue also fluctuated, peaking at $53 in the week of January 8 and then dropping to single digits by the end of the quarter. Active users remained relatively stable, starting at 88K in the first week and ending the quarter around 77.2K.
Marble Master had an impressive start with 17.9K downloads in the second week of January. However, downloads dipped to a low of 2.4K by late February before picking up again to 5.3K in the last week of March. The game’s weekly revenue peaked at $2.7K in late January and maintained a steady range between $2K and $2.6K throughout the quarter. Active users fluctuated, starting at 43.2K and reaching a high of 55.8K in the second week, before settling at 44.6K by the quarter's end.
Bubble Pop! Puzzle Game Legend experienced consistent revenue growth, reaching $1.3K in mid-March. Weekly downloads were highest at 7K in early January but decreased to approximately 3.4K by the end of the quarter. The active user count showed slight fluctuations, starting at 46.9K and ending at 40.9K.
Bubble Shooter: Pop & Blast maintained a steady download rate around 4K throughout the quarter. Revenue was robust, with a peak of $3.2K in mid-February. Active users remained relatively stable, starting at 44.6K and ending at 42.5K.
Bubble Pop! Cannon Shooter displayed a steady increase in active users, peaking at around 11.2K in late February. Downloads saw a notable increase in early February, reaching 3.8K, and weekly revenue showed growth, peaking at $54 in late February.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.